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Curse of strahd characters
Curse of strahd characters













  1. Curse of strahd characters Pc#
  2. Curse of strahd characters plus#

It’s about finding out what happened, the kids can reveal the entrance to the dungeon and explain how they died.

Curse of strahd characters plus#

Plus they do not have the Horrifying Visage ability. Two ghosts can easily kill a level 1 party, however they are not aggressive and even if a fight starts, the two children are more likely to flee than to attack. They starved to death after their parents locked them in their room. The remains of Rose and Thorn are here. Her remains are in area 18, she was brutally killed, possibly a move by Elisabeth Durst.Ģ0. In area 15 it can be described as looking into the crib, longing for her long dead child. Nursemaid’s Suite and Storage Room.- The nursemaid’s specter can be found in either of these locations. And they won’t find something quite like that anytime soon.ġ5-18. Master Suite.- There’s a jewelry box with jewels worth 900 gp. Balcony.- The animated armor can be challenging if PCs don’t react properly. Also there’s a will bequeathing these properties to the Durst children.ġ1. Also PCs will find the house’s deed and a deed to the mill near Vallaki.

curse of strahd characters

Secret Room.- There’s a letter by Strahd here. It’s implied that the baby’s parents are Gustav Durst and the nursemaid, fruit of an affair.ĩ. There’s a third baby in the picture in the father’s arms, Mrs.

Curse of strahd characters Pc#

Kitchen and Pantry.- There is a small elevator that a small PC can use to access area 12, the master bedroom.Ħ.Upper Hall.- There’s a portrait of the Durst family. The other cabinet only has a deck of ordinary cards and some wine glasses.Ĥ.

curse of strahd characters

(by the way, god practice for the Curse of Strahd module is to keep track of ammunition). Den of Wolves.- There are two cabinets that can be lock picked, one of them contains a heavy crossbow, a light crossbow and 20 bolts. This is a list of important bits of information, important locations and specific advice to run the different locations in the Death House.ģ. It’s important to note that after exiting this place, it’s unlikely that the adventurers will visit it ever again. Not all of them need to be visited, your group might skip some parts of the house or the dungeon. There are 38 locations in the Death House. Which makes for a really fast way to level up from level 1 to 3. All this can be achieved in 6-10 hours of playing. Depending on your group, and how roleplay heavy they are. And then level 3 after escaping the house. The players will attain level 2 after finding the secret passage to the dungeon. They will have no other choice (Hop on the railroad car). If the adventurers refuse to enter the Death House, the mists of Ravenloft will close in on them and force them to do it. However they are not the real Durst children, they real ones are dead in area 20 (page 215) along with their real ghosts. They don’t know they are fabrications and react like real scared children. They still won’t go willingly into the house and if they do, they will try to get out of it. Yes they are still illusions but appear too be real children and won’t vanish. I advice to treat these children like a simulacrum-like spell. If your players find out that the kids are illusions then they won’t be trying to help and will believe it is a trap (I mean it’s obviously a trap but still…) I find this last bit of information a potential let down for the setting’s tone. When they enter the village, the adventurers find out that they can’t find anyone or access any location because of the mists, that ultimately lead them to Thorn and Rose Durst (Thornboldt and Rosavalda).Īccording to the source book they are illusions created by the house to lure people inside, it says they vanish if attacked or forced inside. They will close up on them leading them to the Village of Barovia. The mists will dictate the places the party can visit.

curse of strahd characters

However if you wish to start from level 1, the attached dungeon crawl Death House is a great tool to level the party up, set the tone of the campaign and introduce a few clues and facts about the realm.Īfter using one of the adventure hooks (page 18), you have successfully steered the party to Barovia. If you already have level 3 players you can jump right into the action of Barovia’s encounters. The main Curse of Strahd module encompasses levels 3-10. The GUIDE index for Curse of Strahd and other related articles can be found here !















Curse of strahd characters